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inline fun Animation<Unit>.asRefreshable(fps: Int = 5, crossinline finished: () -> Boolean = { false }): RefreshableAnimation
Convert this Animation to a RefreshableAnimation.
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inline fun <T> Terminal.textAnimation(whitespace: Whitespace = Whitespace.PRE, align: TextAlign = TextAlign.NONE, overflowWrap: OverflowWrap = OverflowWrap.NORMAL, width: Int? = null, tabWidth: Int? = null, trailingLinebreak: Boolean = true, crossinline draw: (T) -> String): Animation<T>